Music Technology Glossary of Terms
ADAT: A trademark of Alesis Corporation for its modular digital
multitrack recording system released in early 1993 and stands for Alesis Digital
Audio Tape. It records eight tracks digitally on a standard 1/2" SVHS video
cassette and is currently a 20-bit digital format. The ADAT optical connections
for transferring the digital data 8-tracks at a time are used in a wide range
of products from many manufacturers.
ADAT Lightpipe: A digital interface that allows 8 individual
tracks to pass through an optical (Toslink) cable. Lightpipe is used with ADAT
machines and is incorporated in numerous soundcards and multiple AD/DA converters.
Sonorus STUDI/O is a ADAT Lightpipe soundcard.
Additive Synthesis: A method of synthesis that builds complex
waveforms by combining sine waves with independently variable frequencies and
amplitudes. Envelope shapers and filters can further process these waveforms.
Hammond organs and similar instruments make the most use of simple additive
synthesis.
ADSR: Attack, Decay, Sustain, and Release are the four parameters
found on a basic synthesizer envelope generator, and they match the physical
attributes of naturally occurring sound. An envelope generator is sometimes
called a transient generator. The Attack, Decay, and Release parameters are
rate or time controls. Sustain is a level. When a key is pressed, the envelope
generator will begin to rise to its full level at the rate set by the attack
parameter, upon reaching peak level it will begin to fall at the rate set by
the decay parameter to the level set by the sustain control. The envelope will
remain at the sustain level as long as the key is held down. When a key is released,
it will return to zero at the rate set by the release parameter.
Aliasing: Unwanted frequencies produced when harmonic components
in the audio signal being sampled by a digital recording device or generated
within a digital sound source are above the Nyquist frequency. Aliasing is also
sometimes referred to as fold-over. See Nyquist Frequency.
Altivec: A programming tool developed by Motorola, Alivec
is a short vector architecture technology that accelerates software. (See vector
architecture). BIAS's latest version of Peak implements an altivec-based convolution
technology which allows natural reverb impulses to be applied to dry audio signals,
giving the impression that a file was actually recorded in a particular environment.
Amplitude: A digital audio file’s sound levels or electrical
signal levels. It refers to the height of a waveform—the greater a sound
wave's amplitude, the louder it sounds. Most software audio programs allow viewing
the amplitude of the waveform for detailed editing.
Analog: An analog audio signal is represented by variations
such as voltage speed or frequency and the strength of amplitude or volume of
an electrical audio signal. The audio outputs from a computer’s soundcard
or synthesizer are typically analog outputs even though the file being played
is digital through a D/A converter. See D/A..
Analog Synthesis: Electronic synthesis, electronic oscillators,
filters, and envelopes are used to directly create and manipulate sound. It
does not involve sampling rate, bit depth, or other digital factors. (Such as
older Analog Synthesizers/Keyboards used in the 1970s).
(A/D) Analog to Digital Conversion: An electronic device that
converts analog signals from a microphone or line level source into digital
signals (digitizing or sampling them) so they can be stored to any number of
storage media like hard drives, ADAT, computer ROM chip, or processed in a sampler,
digital signal processor or digital recording device.
Audiophile: A person enthusiastic about sound reproduction
who is discerning about the quality of the audio.
Auto Accompaniment: This generally refers to software such
as PG Music’s Band in a Box that provides a ready-made back-up band.
AUX: An “auxiliary” physical control knob on a
mixing console designed to route a portion of the channel or channels signal
to the effects or other mix outputs. Edirol’s new audio mixer, the M-100FX
has aux bus ports with a stereo return and a mono send.
Bandwidth: A means of specifying the range of frequencies
passed by an electronic circuit such as an amplifier, mixer or filter. A system's
bandwidth is the total frequency range of the system. (Example 20Hz-20Khz)
Bank: A storage location in a sampler or synthesizer that
holds a large number of individual sounds. Typically, any synthesizer that isn’t
General MIDI utilizes banks to organize the additional sounds and there can
be up to 127 sounds within each bank.
Bank Select Message: A MIDI control change message which instructs
a receiving synth to switch to a different bank so that another instrument or
sound can be accessed within a sequence.
Bit: Otherwise known as "Binary Digit,” it is a
unit of digital information. A bit represents either an "on" of "off"
value represented by a “0” or “1.” A bit is 1/8th of
a byte.
BNC: Bayonet Nut Connector provides a secure, easy-to-use
means of connecting shielded cables to electronic equipment used for high-end
video, computer networking and digital audio. Word clock usually uses a BNC
connector and is on the Edirol DA-2496, an 8 in, 8 out PCI soundcard.
Bouncing: This is the process of mixing two or more recorded
tracks and re-recording (the sum of the original tracks on to another track)
these on to another track.
BPM: Beats per minute. (example: a rap song with 130 bpm has
more beats per minute than a classical song at 60 bpm)
Breath Controller: This is a controller that converts breath
pressure into MIDI data. Although not common, these controllers are synthesized
renditions of acoustic woodwind instruments and are especially beneficial when
assigning a wind instrument in a sequence.
Bulk Dump: Used with synthesizers, a bulk dump transmits a
chunk of data commands known as system-exclusive messages. Generally a synth
can send and receive bulk dumps to a sequencer, either software or a stand alone
synth.
Buffering: This is a method for temporarily storing or delaying
data samples before processing or conversion.
Buss: A common electrical signal path along which signals
may travel, a mixer would have several busses carrying the stereo mix, the groups,
and the Aux sends.
Byte: A unit of digital value which consists of 8 bits, usually
in the number of bytes such as kilobytes, megabytes, and gigabytes.
Capacitance: Property of an electrical component able to store
electrostatic charge, like a battery.
Cardioid Microphone/Pattern: A unidirectional microphone with
a moderately wide front pickup (131 degrees).
Channel: A channel is a path for passing data or digital audio.
In sequencing, each channel is assigned to a single instrument in any particular
instant of time and in General MIDI, channel 10 is reserved for a percussion
voice. One MIDI port makes 16 MIDI channels available so one song could have
16 different channels/instruments assigned to one MIDI port. Also, audio channels
on a soundboard.
Channel Messages: MIDI channel messages refer to data specific
to one particular MIDI channel. Data such as note on/off, note number, velocity,
program change, pitch bend, after touch, and controller messages are channel
messages.
Click track: Metronome pulse provided in software which assists
musicians in keeping a consistent tempo.
Clipping: Distortion occurs when an amplifier is driven to
play louder than its power supply allows and the result is clipping. This state
can cause loudspeaker damage. It is of particular importance with digital audio
recording because the clipped waveform contains an excess of high-frequency
energy and the sound becomes hard and edgy. With analog linear recording it
is standard to record as hot as possible; with digital non-linear recording,
recording too hot will result in disastrous clipping.
Codec: A codec (compression/decompression or coder/decoder)
is a software component that is used for compressing and decompressing data
such as audio (MP3) or video (MPEG). Among others, codecs exist for WMA, QuickTime,
Streaming Audio, and RealAudio.
Compression: Compression in audio recording means to reduce
the dynamic range of a signal.
Compressor (Limiter): A compressor provides a form of automatic
level control. It attenuates high levels, thereby reducing the dynamic range,
making it easier to control signals and set appropriate fader levels. By reducing
the dynamic range, recording levels can be set higher to improve the signal-to-noise
performance. Limiting is an extreme form of compression, where the output signal
is sharply attenuated so that it cannot exceed a particular level. There are
software compressors available such as are within Cakewalk’s AFX1, and
hardware units also can have this effect, such as Edirol’s USB audio interface,
the UA-700.
Condenser Microphone: A microphone that generates an electrical
signal when sound waves vary the spacing between two charged surfaces, specifically
the diaphragm and the backplate.
Control Change Message: A group of MIDI channel messages that
are used to alter a sound. Examples of control change messages include volume
(#7), pan (#10), modulation wheel (#1), and sustain pedal (#64). Some are continuous
controllers and utilize hardware such as sliders, wheels, and sweep foot pedals,
while others are on-off switch types such as switches or sustain pedals.
Controllers: Hardware devices that output MIDI and come in
a variety of shapes. Although the typical controller is a keyboard, Contour
Designs has cool ergonomic palm-fitting controllers: the Shuttle Pro and Space
Shuttle.
Crossover (Electronic): An electronic device or circuit that,
when inserted between a mixer and amplifier, divides the audio spectrum into
individual frequency ranges (low, high, and/or mid) before sending them to specialized
amplifier/speaker combinations. In many computer speakers, a crossover routes
high-frequency sounds to satellite modules and low frequencies to the bass unit.
An advantage of this type of crossover is that it increases efficiency.
Crossover Frequency: The frequency in which the audio signal
is divided by a crossover.
Crossover(Passive): An electronic device that, when inserted
after the amplifier, divides the audio spectrum into individual frequency ranges
(low, high, and/or mid) before sending them to specialized speakers like tweeters
and woofers.
Cycle: One complete vibration of a sound source or its electrical equivalent.
One cycle per second is 1 Hertz (Hz).
Daisy Chain: A group of devices or modules connected to each
other in a series, where the first one connects to the computer, the second
one connects to the first and so on. This would include SCSI, USB and FireWire
connectivity.
Damping: Damping refers to the ability of an audio component
to stop after the signal ends. For example, if a drum is struck with a mallet,
the sound will reach a peak level and then decay in a certain amount of time
to no sound. An audio component that allows the decay to drag on too long has
poor damping and less definition than one wants. An audio component that is
over-damped does not allow the initial energy to reach the full peak and cuts
the decay short. Boomy or muddy sound is often the result of under-damped systems.
Dry or lifeless sound may be the result of an over-damped system.
DAO: Disc at Once; a recordable CD method where the session
is recorded in one pass without interruption (the laser does not turn off).
This is ideal when sending audio recordings to be mastered or pressed as most
mastering and/or duplication facilities machines will fail or error out if it
detects that the laser was turned off.
DAT: Abbreviation for “Digital Audio Tape,” it
is a digital tape-recording format using a small cassette that provides up to
two hours of 16-bit, linear, PCM digital recording at a sampling rate of 32,
44.1 or 48 kHz. A significant advantage that a DAT has over most MiniDisc is
that most DAT players will have a digital output, useful when transferring the
file to the computer for editing, provided that the soundcard has a digital
input. The Edirol UA-1D is the perfect device for this digital transfer with
both digital ins and outs.
DAW: Digital Audio Workstation, such as Roland’s VS-2480.
dB (Decibel): A unit used for measuring voltage, current or
power. The decibel is often used to measure differences in sound pressure level
or relative loudness.
Decoding: This is the process whereby information in a compressed
digital audio file is read/expanded so that it can be converted from digital
to analog to go to speakers so we can hear. There are software MP3 players that
both decode and play MP3 files.
De-Esser: Device for reducing the effect of sibilance or excessive
“esses” in vocal signals.
Delay: A common effect in a sampler or synthesizer [or effects]
that mimics the time difference between the arrival of a direct sound and its
audible first reflection.
Detent: Physical click stop in the center of a control surface
such as a pan or EQ cut/boost knob.
Digital: The phrase “digital audio recording”
is contrasted with “analog audio recording.” Long-playing phonograph
records are analog recordings and they capture information in a continuously-variable
form. Digital, in contrast, involves binary numbers--1's and 0's. Digital encoding
can “think” only in terms of the binary numbers 1 (on) and 0 (off),
therefore a synthesizer produces sounds by performing mathematical manipulations
upon a stream of numbers which are then transformed by a digital-to-analog converter
to an electrical signal. In analog there is no conversion taking place, but
every time you copy or boost there can be added noise or loss of original content
with each pass which does not happen with digital.
Digital Audio Extraction: A method of retrieving audio samples
from an audio CD in order to create a computer audio file. This is also known
as ripping. This can be accomplished at “CD” quality or MP3 quality
MP3, being a digital compression format, will take up less space than a “CD”
quality file on a computer audio file.
(D/A) Digital to Analog Conversion: The process by which digital
data (0’s and 1’s in binary computer language) is reconverted back
to an analog (electrical) audio signal. This is how compact disk players play
back CDs, and is the same means by which digital synthesizers and samplers play
back their sounds through analog outputs such as speakers or headphones.
Dither: This tool is used with high-end audio recording programs
and audio converters to improve audio quality. It is a mathematical process
where a random noise is added to the least significant bit of a digital word
to improve audio fidelity when needed. The ability to dither an audio file is
absolutely required for good digital audio recording and audio editors such
as Sonic Foundry’s Sound Forge and Steinberg’s Wavelab have excellent
dithering capabilities.
Dolby Digital: A five-channel audio system with all processing
in the digital domain consisting of left, center, right and left rear, and right
rear channels and optional subwoofer. This is also referred to as Dolby Digital
5.1. Unlike Dolby Prologic in which the rear effects channel’s frequency
is limited to approx. 100-7000Hz, Dolby Digital rear channels are specified
to contain the full 20-20Khz frequency. When an audio file has already been
encoded with Dolby Digital, Edirol’s USB audio interface, the UA-3D has
the ability to pass through the signal.
Driver: Piece of software that handles communications between
the operating system and a hardware peripheral such as a soundcard, printer,
MIDI card or scanner.
Dry: When recording audio, this refers to an audio signal
which has had no effects added. The best practice is to record dry so one can
audition a variety of effects in post production.
DSP Digital Signal Processing: DSP chips are found in sound
cards, synthesizers, effects units, playback and speech synthesis, fax machines,
modems, cellular phones, high-capacity hard disks and digital TVs. It is possible
that the first DSP was used in the Speak & Spell game in the late 1970s
from Texas Instruments. Typically, digital signal processing provides reverb
or delay effects, loud speaker processing, EQ limiting and compression as well
as feedback destroyers. Other audio uses are amplifiers that simulate concert
halls and surround-sound effects for music and home theater. See DSP and Merge.
DSP Hardware: DSP hardware frees up a computer’s processing
power and speed for other tasks. TC Work’s Powercore is an excellent example
of a PCI card which offers DSP processing on the hardware itself—a huge
selling feature for this high-end soundcard.
DSP Software: DSP software allows you to clean up or enhance
the sound quality while others allow you to apply effects such as distortion
or flange. There are many digital audio recording programs with DSP features,
as well as plug-ins that are available such as Wave’s Renaissance Max.
Dubbing: Within audio files, this refers to adding further
material to an existing recording and is also known as overdubbing. See Overdubbing.
Ducking: Ducking is used to automatically reduce signal levels
when the level of a source signal exceeds a specified threshold. Often used
for voice-over applications, the level of background music is automatically
reduced (made to "duck"), allowing an announcer to be heard clearly.
DVD-A: DVD audio authoring is DVD encoding software. Minnetonka’s
discWelder STEEL allows formats supported in the DVD-A specification, including
non-encoded, uncompressed surround and or high-resolution stereo (two channels
of 24-bit, up to 192 KHz audio), in WAV or AIFF file format. Surround and stereo
tracks may be used on the same disc, and a discWelder-burned disc will play
on any DVD-A player that supports DVD-R/RW.
Dynamic Microphone: A type of microphone that works on the
electric generator principle, where a diaphragm moves a coil of wire within
a magnetic field and is typically less sensitive than Condenser Microphones
where you need more gain.
Dynamic Range: This refers to the difference between the loudest
(maximum output level) and quietest (residual noise floor) sounds produced in
an audio system without distortion or clipping. The dynamic range in a digital
system is determined by the data resolution, about 6 dB per digital bit. In
speech, the range rarely exceeds 40 dB; in music, it is the highest in orchestral
works where a broad number of instruments are used, where the range may be as
much as 75 dB.
Dynamics: The relative loudness or softness of a piece of
music.
Effect: Device for treating an audio signal in order to change
it in some creative way. Effects often involve the use of delay circuits and
include such treatments as reverb and echo. Software plug-ins can provide these
effects and they are also available onboard with USB soundcards such as Edirol’s
UA-700 and SD-90.
Electret Microphone: A condenser microphone that uses an electret
(electrical-magnet) to hold a permanent electrical charge, enabling it to function
in low-voltage.
Enhancer: A device designed to brighten audio material using
techniques such as dynamic equalization, phase shifting and harmonic generation.
Envelope: In audio recording software this refers to the way
in which the level of a sound or signal varies over time, including alterations
in a sound's amplitude, frequency and timbre. In MIDI, an instrument can be
altered by manipulating the envelope which contains parameters such as attack,
sustain, decay and release. (See ASDR). Using patch editing software the user
is able to edit the envelope of a synthesized sound thereby allowing its customization.
Envelope Generator: A device or process in a synthesizer or
other sound generator that creates a time varying signal used to control some
aspect of the sound.
Equalizer: Device for selectively cutting or boosting selected
parts of the audio spectrum; useful in shaping the vocal or instrument for the
desired sound like cutting the high end off of a violin.
Event: Because MIDI utilizes commands, most sequencing software
has an Event List or an Event Editor where one can scrutinize and change commands
such as note on, note off, program change, control change or volume.
Event List: Each MIDI track’s content is shown alphanumerically
with information such as note, volume and panning, allowing very detailed editing.
Exciter: A circuit designed to enhance the presence of an
audio signal by synthesizing new high frequency harmonics to make it sound more
clear, punchy, bright, or loud, without the use of ordinary EQ or gain.
Fade in/out: A feature of most audio editing software that
allows the user to apply a gradual amplitude increase or decrease over some
segment of the sound.
File Types: There are two MIDI file types and although they
sound the same upon playback, they are visually different. Type 0 has all of
the information on a single track even though the MIDI file may have been a
multiple-channel file; typically these are used in a stand alone MIDI file player.
A MIDI File Type 1 contains one or more simultaneous tracks which are better
for editing.
Formant: Frequency component or resonance of an instrument
or voice sound that doesn't change with the pitch of the note being played or
sung. For example, the body resonance of an acoustic guitar remains constant,
regardless of the note being played.
FM Synthesizers: These produce sounds by generating a pure
sine wave (carrier) and then mixing it with a second waveform (modulator). When
the two waveforms are close in frequency, a complex waveform is produced. By
controlling both the carrier and the modulator it is possible to create different
timbres, or instruments. FM synthesis is hardly used today being replaced by
more realistic forms of synthesis, such as wave table synthesis.
Frequency: The rate per second at which an oscillating body
vibrates. Usually measured in Hertz (Hz), humans can hear sounds with frequencies
in the range of 20 Hz to 20 kHz.
Fundamental Frequency: This is the predominant frequency in
a complex waveform and typically provides the sound with its strongest pitch
reference. Any sound has a fundamental or basic frequency plus harmonics and
partials at a higher frequency.
General MIDI (GM): A standard set of rules within MIDI that
allows for cross-instrument compatibility. General MIDI instruments such as
many Roland products all use the same memory areas for sound storage and always
use MIDI channel 10 for drum parts. General MIDI files provide access to 128
instruments, are capable of playing at least 16 sounds simultaneously and have
at least 24-note polyphony.
General MIDI 2 (GM2): An expanded set of parameters for fuller
compositions that allow additional controllers, effects and more instruments.
MIDI files that are GM2 will be backward compatible to GM, but for these files
to be heard utilizing all of the additional accoutrements that GM2 has to offer,
they must be played back on a GM2 synth. The Edirol HQ Hyper Canvas is a software
synthesizer specifically designed for GM2 MIDI files, as are the Edirol modules,
the SD-20, SD-80, and SD-90.
Global Editing: These are MIDI or audio events which affect
an entire file or sequence.
Graphic Equalizer: Many audio editing programs such as Cakewalk’s
Sonar and Steinberg’s Cubase include this helpful tool; it applies a series
of band filters to an audio file, each of which works on a certain range of
the spectrum. For example, the frequencies that fall within the range, typically
one-third octave, can be boosted or cut.
Harmonics: A frequency that is a whole-number multiple of
the fundamental frequency. For example, if the fundamental frequency of a sound
is 440Hz, then the first two harmonics are 880Hz and 1,320Hz (1.32kHz). See
Overtone.
Harmonic Distortion: The addition of harmonics that was not
present in the original signal.
Hertz (Hz): A unit of measurement denoting frequency originally
measured as one cycle per second (CPS): 20 Hz = 20 CPS. Kilohertz (kHz) are
Hertz measured in multiples of 1,000.
High Pass Filter (HPF): A device which allows higher frequency
data to be transmitted, rejecting lower frequencies, as used in Graphic EQ’s.
For example, your HPF is set at 100Hz. This means everything below 100Hz to
20 Hz will not be as present in your audio signal. If you had a bass drum mic’d,
you would not get any low end thump. See Low Pass Filter.
Imaging: This is an audio listening term and refers to the
ability of a speaker to position sounds precisely in space. A good stereo system
can provide a stereo image that has width, depth and height. The best imaging
systems will define a nearly holographic recreation of the original sound.
Impedance: A measure of the AC (alternating current) resistance
to the flow of electrical or acoustic energy. In electronics it is measured
in Ohms.
Initialization: Typically used with synthesizers, it is a
procedure which places default values or factory settings into some or all parameters.
It is especially helpful when clearing out a multitude of previously sent MIDI
messages.
Interface: An audio interface such as Echo Audio’s Layla
allows the computer to communicate with a microphone or line level device. A
MIDI interface such as any Edirol USB MIDI product, allows communication between
the computer and a synthesizer or controller keyboard.
Loop: To repeat a sequencer pattern or portion of an audio
sample repeatedly. The point to which the program returns, whether the beginning
or some other point, is usually definable by the user.
Low-Pass Filter (LPF): Also called a High Cut Filter. A device
which allows lower frequency data to be transmitted, rejecting higher frequencies.
Most subwoofers have low-pass filters built in and many surround sound decoders
have subwoofer outputs that have been low-pass filtered. See High Pass Filter.
Mapping: In sequencing it is the process of identifying patches
and keys so that sound files can be played properly. A key map will translate
values for MIDI messages so that the correct keys will be played whereas a patch
map functions to identify the correct patches or sounds. A typical use would
be when a non-General Midi (GM) synth needs to be mapped for a GM file.
Marker: In sequencing and audio software, a marker is used
to record a position for easy editing navigation.
Meta Events: The prefix “Meta” often means above
or beyond and in computing, a Meta character conveys information about other
characters. In MIDI, a Meta event is illustrated by such things as track name,
patch name, tempo, time signature, etc. Meta events are contrasted with data
streams.
Milli- : An prefix meaning 1/1000.
MIDI: An acronym for the Musical Instrument Digital Interface,
a standardized digital “language” that allows electronic musical
instruments and computers to communicate with one another.
MIDI Cable: A special wire used to carry MIDI data; it has
three shielded conductors connected to five-pin DIN plugs at both ends. It is
not a MIDI interface by itself but most interfaces such as the Edirol UM-1S,
the UM-550 and the UM-880 need MIDI cables to complete the communication between
the computer and MIDI hardware.
MIDI Controller: This is a hardware device that outputs MIDI
data such as Edirol’s PCR-30 or PCR-50 keyboards. Other forms of controllers
include drum, guitar, or wind controller. Real-time controllers are either continuous
controllers (wheels, joysticks, sliders, foot pedals, breath controllers) or
switch controllers (footswitches or other on-off devices). Many MIDI controllers
do not have sounds but are used specifically to send MIDI data to another device
such as a computer or a sound module.
MIDI Implementation Chart: This comprehensive document resides
within most synthesizer manuals and describes what MIDI messages, such as note
number, velocity, aftertouch, bender, control change, program change, and system
exclusive messages are transmitted or recognized by the synthesizer.
MIDI Filter: Many sequencing and digital audio recording programs
utilize filters to assist the user with the editing of their data. A filter
is especially useful if you are replacing MIDI data such as changing a violin
to a viola.
MIDI Messages: The net effect of MIDI is sound: melodies,
harmonies, rhythms, but the MIDI message or MIDI event itself is not a sound
but a command. MIDI messages transmitted are digital commands and capable of
sending about 1,000 events per second.
MIDI Ports: Physical connector through which MIDI data enters
or leaves, depending upon which kind of port it is as there are three kinds
of MIDI ports: In, Out, and Thru. MIDI data enters an instrument at its MIDI
In port (often called a MIDI Input) and leaves the instrument from its MIDI
Out port (often called a MIDI Output). The MIDI Thru is a more unique port that
sends a copy of the data currently being received at the MIDI In port.
MIDI Sound Generator: For authentic reproduction of acoustical
instruments, it uses samples—instrument sounds stored as digitized audio.
This is actually another term for synthesizer—converting MIDI events into
real audio sound.
MIDI Thru: One of a synthesizer’s three ports (connections):
MIDI In, MIDI Out, and MIDI Thru. MIDI In receives information from other equipment;
MIDI Out sends information to other equipment. MIDI Thru duplicates the information
and sends it to other equipment so a synthesizer can echo messages to other
synthesizers. This is particularly useful when daisy chaining MIDI equipment.
MIDI Time Code (MTC): A MIDI system realtime message that
assigns a unique address to each moment in time (usually each 120th of a second).
Similar to SMPTE time code but transmitted via MIDI ports, it is used mainly
for the playback synchronization of MIDI files and digital audio.
MiniDisc: A compact data storage medium designed to store
music. MiniDiscs come in two varieties: playback only and recordable. Introduced
by Sony in late 1992 and features random access similar to CDs.
Modular Digital Multitrack (MDM): A multitrack digital recorder
with (usually) 8 tracks that can be run in synchronization with other machines
(of the same type) to attain more tracks. ADAT brand recorders are an example.
Monophonic: Originally, and still, can refer to only one sound
source or signal derived from one sound source. For synthesizers this refers
to only one note, pitch or voicing, audio or MIDI, being heard at a time.
MP: Multi-processor.
MP3: MP3 stands for MPEG 1, Audio Layer 3. It is an encoding
format which takes out all the irrelevant data in a recording and compresses
the remaining data. An MP3 file can be 1/12 the size of an original recording
taking up far less space on a computer’s hard drive, making it feasible
to email the audio file, post on the web, make MP3 CDs and use with personal
music players such as Apple’s iPod.
MPEG2: Compared to MP3, MPEG2 provides higher quality music
compressed to 70% of its original size and accommodates up to 48 audio channels
and sample rates up to 96kHz.
Multi-Sample: The creation of several samples, each covering
a limited musical range, the idea being to produce a more natural range of sounds
across the range of the instrument being sampled. For example, a piano may need
to be sampled every two or three semitones in order to sound convincing.
Multi-Timbral: In sequencing, a multi-timbral sound module
can play several parts on different channels simultaneously. A multi-timbral
device is one that is prepared to sound like more than one instrument at a time.
Multi-Track: A recording device capable of recording several
parallel parts or tracks which may then be mixed or re-recorded independently.
Noise Shaping: An audio tool for creating digital dither allowing
added noise to be shifted into those parts of the audio spectrum where the human
ear is least sensitive. See Dithering.
Nonlinear Recording: Describes digital recording systems that
allow any parts of the recording to be played back in any order with no gaps.
Conventional tape is referred to as linear, because the material can only play
back in the order in which it was recorded.
Normalization: An automatic process available in most audio
software whereby the gain of all program material is adjusted so the peak level
will just arrive at 0db. This can sometimes cause noise to enter into the recording
if the recording levels are too low. There are many software programs such as
BIAS’s Deck for OS X that allow normalization to very quickly correct
an audio file that has been recorded at improper levels.
Notation Software: A computer program, capable of displaying
and printing MIDI information as standard musical notation. Although sequencers
can include notation capability, they lack the sophistication of true notation
programs which often have scanning capabilities allowing quick input of music
for transposing to another key.
Nyquist Frequency: The highest frequency that can be reproduced
accurately when a signal is digitally encoded at a given sample rate. The theory
being, Nyquist frequency is half of the sampling rate. As in, when a digital
recording uses a sampling rate of 44.1kHz, the Nyquist frequency is 22.050kHz.
If a signal being sampled contains frequency components that are above the Nyquist
limit, aliasing will be introduced in the digital representation of the signal
unless those frequencies are filtered out prior to digital encoding. See Aliasing.
Omni-Directional: For microphones is means receiving sound
evenly from all directions. For speakers this means an even coverage in all
directions.
Oscillator: An electronic device capable of generating recurring
waveforms at different frequencies for testing purposes, or a digital process
used by a synthesizer to generate a waveform.
Overdubbing: Enables one or more of previously recorded tracks
to be monitored while simultaneously recording one or more signals onto other
tracks. This process can be repeated until the song or soundtrack has been built
up. If a mistake is made, it is possible to recue the tape to the desired starting
point and repeat the process until you have the best take on tape. See Dubbing.
Oversampling: A digital filtering technique used in CD components
where extra data points are added to the audio read from a disc, creating a
signal that is some multiple (usually two, four, or eight times) of the CD format's
standard sampling frequency. This process raises the frequency of any false
information, which can then be removed by an analog filter. Using the high sample
rate, the digital data may be processed with a very steep slope digital filter.
As the filter is in the digital domain, unpleasant side-effects such as phase
effects are eliminated.
Overtone: A whole-number multiple of the fundamental frequency
of a tone. The overtones define the harmonic spectrum of a sound. See Partial.
PAM: Pulse Amplitude Modulation. In the first part of the
A/D conversion, pulses occurring at the sampling frequency are modulated by
an analog audio signal. See PCM.
Pan: To move a signal from the left to the right of a stereo
field, or vice versa.
Pan pot: Round control knob enabling the user of a mixer to
move the signal to any point in the stereo sound stage by varying the relative
levels fed to the left and right stereo outputs. On most analog mixers there
is a dent at the center between left and right on the pan knob. See Detent.
Parameter: A MIDI value seen in the envelope of a particular
instrument that alters the integrity of the sound itself. Common parameters
include pitch bend, sustain, volume, and reverb.
Parametric Equalizer: A specialized type of EQ that makes
it possible to change the frequency range, bandwidth and boost or cut.
Partial: A single frequency, sinewave component (the fundamental,
an overtone, or a tone at some other frequency) of a complex tone. All sounds
are composed of a number of partials. See Harmonic.
Patch: A sequencer’s patch setting selects an instrument,
thereby determining the nature of the sounds. Patch is exactly the same thing
as an instrument or voice. Although most patches call up one sound or voice,
a drum patch may encompass a large range of percussive instruments. Also when
you plug in (or patch) cords between hardware components.
Patch Editor Software: A program which allows the editing
of sounds by manipulating the envelope. Edirol’s PCR’s controller
keyboards have their own editing software, to be used with any sequencer. Other
programs, such as Sound Quest’s MIDI Quest allows you to edit, store and
organize your patches.
PCI (Peripheral Component Interconnect): A computer expansion
card interface used in PCs and Macs for adding video, networking or audio capabilities.
Card D Deluxe, Digital Audio Lab’s soundcard, would be one such card.
PCMCIA: This is a memory or I/O (input/output) card for PC
and Mac laptop computers. The acronym stands for the Personal Computer Memory
Card International Association, a non-profit organization whose mission is to
develop PC Card standards and promote adoption of PCMCIA-based products, however
a more familiar explanation is “people can’t memorize computer industry
acronyms.” Also known as PC cards, they can be found as memory cards on
DAW’s, or communications ports on laptops for LAN, fax/modem, ATA disk
drives, wireless internet connections and more. There are PCMCIA soundcards
available such as Echo Audio’s newest Indigo.
PCM (Pulse Code Modulation): Digital audio recording format
used since the late 1970s. PCM simultaneously captures all uncompressed bits
of a Word (8 to 48-bits) at various standardized sampling frequencies (11kHz
to 192kHz). The standard CD, co-developed by Philips and Sony, uses a 16-bit
word length and a sampling rate of 44.1kHz. WAV and AIFF are common types of
PCM audio files. See Word.
Peak: The highest point in the audio waveform on a graph of
a sound wave that would look something like a mountain peak. It is the point
of greatest voltage or sound pressure in a cycle.
Phase: Phase describes the time relationship between two different
waveforms. It is expressed in degrees, with 360 degrees representing a full
cycle. It is the amount by which one sine wave leads or lags a second wave of
the same frequency. The difference is described by the term phase angle. Sine
waves in phase reinforce each other; those out of phase cancel.
Pitch: A continuous frequency over time.
Pitch Bend Wheel: A MIDI controller that can vary the pitch
of a sound and allows notes to be bent up or down like when sequencing a sliding
trombone sound for instance.
Pitch to MIDI Conversion: Many programs have this feature
whereby an audio signal is converted to MIDI data. This is especially useful
in notation programs where the data can then be customized and printed. The
audio signal needs to be monophonic, thereby having only one voice at a time.
The best way to sell this feature regardless of the software being used is to
state that the user will be able to hone his music theory with the editing of
the file, as the conversion is normally far from perfect. Programs such as MakeMusic’s
Finale Guitar have this feature specifically for the guitarist.
Plugins: These are accessory programs that add functionality
to digital audio software. Ranging from input plugins that allow your player
to read different file formats to output plugins that provide visual displays
to accompany your music, to software samplers such as Gary Garitan’s Orchestral
Strings.
Polyphonic: The ability to play many different notes at once.
Portamento: A musical term referring to the gliding effect
that allows a sound to change pitch at a gradual rate, rather than abruptly.
This is an effect that can be assigned using an assignable MIDI controller knob
on controller keyboards such as the Edirol PCR-30 or PCR-50.
Polyphony: Derivative from the Greek term meaning variety
of tones, it is the number of notes which can be played simultaneously. Any
synthesizer has a maximum polyphony which cannot be exceeded. If the polyphony
is exceeded, MIDI data will drop out from MIDI channels used near the end of
the sequence.
Port: A hardware location where data is passed in and out.
A port on a MIDI interface allows 16 MIDI channels to transmit data. The Edirol
USB MIDI interfaces allow a variety of ports for the musician, with the UM-1
(or UM-1S) with 1 port, the UM-550 with 5 ports or the UM-880 with 8 ports.
Although impractical within one sequence to utilize 128 channels (using the
UM-880) it is beneficial to have a multiple port MIDI interface in the event
there are multiple modules or keyboards in the MIDI setup.
Preamplifier: This is usually referred to as preamp and is
a device that takes a source signal, such as from a turntable, tape deck or
CD player, and passes this signal at line level on to a power-amplifier. The
preamplifier may have a number of controls such as source selector switches,
balance, volume and possibly tone controls. This is typically the largest gain
stage in a sound set-up.
Pulse Wave: Similar to a square wave but non-symmetrical,
pulse waves sound brighter and thinner than square waves, making them useful
in the synthesis of reed instruments. The timbre changes according to the mark/space
ratio of the waveform.
Punch Recording: A feature within audio software that allows
automatic on-off recording at specified points…especially nice when you
need to rerecord a short phrase in a vocal track to fix an entire vocal session.
Quantization: A sequencing editing operation that can be used
to correct timing mistakes, quantization forces all notes played to fall on
the nearest beat specified.
Real-Time: In sequencing software there are generally two
types of recording procedures, real-time; and step-time. Real-time is literally
recorded in time that has not been adjusted, such as slowed down. Step-time
is a recording method of inputting MIDI data that is sequentially laid down
note-by-note, chord-by-chord and is particularly helpful for inputting data
at one’s own pace.
Red book: The formal standard for the audio compact disc (CD),
developed by Philips and Sony in 1982.
Resolution: This is the accuracy with which an analog signal
is represented by a digitized system. Although other factors affect accuracy
of recording, the higher bit number used, the more accurately the amplitude
of each sample can be measured.
Resonant Frequency: Any system has a resonance at some particular
frequency and at that frequency, even a slight amount of energy can cause the
system to vibrate. A stretched piano string, when plucked, will vibrate for
a while at a certain fundamental frequency. Plucked again, it will again vibrate
at that same frequency. This is its natural or resonant frequency. While this
is the basis of musical instruments, it is usually undesirable in music-reproducing
instruments like audio equipment or room acoustics.
Reverb: Acoustic ambience created by multiple reflections
in a confined space. Also, a type of digital signal processing that produces
a continuous wash of echoing sound, simulating an acoustic space such as a concert
hall. Reverberation contains the some frequency components as the sound being
processed, but no discrete echoes. See Echo, DSP or Delay.
Ripping: This is the process of taking audio data from a CD
and making it into a sound file on your computer. It is called ripping because
in most cases the audio data is digitally "ripped" directly from the
CD. This process can be very fast (a four minute song might only take 30 seconds
to record). An analog recording process on the other hand records a song by
playing the CD and recording the sound output. The analog process can only happen
in realtime (a four minute song takes four minutes to record). The digital extraction
process is faster because it copies the data instead of recording the sound
output. Software applications that rip from CDs create the new audio file in
the WAV, AIFF or MP3 formats. Cakewalk’s Pyro is suitable.
Sample: A digital recording of a naturally occurring sound.
Sampling: Sampling is actually emulating the sound of an acoustical
instrument by digitizing (converting to digital sound) the waveforms produced
by the instrument. There are hardware samplers and software samplers, such as
Tascam’s Gigastudio.
Sampling Rate: This is the rate at which samples of a waveform
are made and must be twice the highest frequency one wishes to capture. Commercial
compact discs use a rate of 44,100 samples per second. (Se Nyquist Theory)
Sequencer: A MIDI sequencer, whether it is a software program
or a stand-alone sequencer, arranges melodic and harmonic patterns in successive
positions, sequentially. Storing MIDI information such as note-on and note-off
events in memory and playing them back in the most fundamental task of a sequencer.
Slider: An input-device to manipulate audio or MIDI data;
a typical use is to increase or decrease volume. Programs will have this as
an on-screen image, like a button control that one can move with a mouse.
Sibilance: High frequency whistling or lisping sound that
affects vocal recordings, due either to poor microphone technique or excessive
equalization.
SIMD: Programming code, Single Instruction Multiple Data.
Sine wave: This is the most basic waveform which is a pure
tone with no harmonics and consists of a single partial. The sine wave forms
the basis of all complex, periodic sounds.
SMPTE: (Society of Motion Pictures and Television Engineers)
a.k.a. "Time Code.” Universally used and recognized standard for
time and velocity. Digital machine code which contains hours, minutes, seconds
and frames. Common formats in the US are 30 frames/second non-drop, and 29.97
frames/second drop-frame.
Software Synthesizers: These have become incredibly popular
due to the fact that computers with lots of processing power have become affordable
to everyone. Products such as Arturia’s Moog can provide the user with
a specific sound set, suitable for a particular composition. Bitheadz has a
wide variety of synths such as Harry Sharpe Guitars that can be interfaced as
a plug in. See Synthesizer.
Sound Module: Another term for MIDI sound generator, this
refers to the synthesis component in a device such as a keyboard that produces
the sound such as a violin or piano.
Spectral Balance: This is the balance across the entire frequency
spectrum of the audio range.
Square Wave: A symmetrical rectangular waveform which contain
a series of odd harmonics.
Standard MIDI File: Usually seen as SMF files, this means
that the MIDI file utilizes common parameters across different platforms and
sequencers, such as the drums always being on MIDI channel 10. The significant
advantage to this file format is assured compatibility regardless of what synth
is used for playback.
Status Byte: In a MIDI message, this announces what kind of
message is being sent, such as "note-on” or “note-off.”
Streaming Audio: Refers to the process of making a broadcast
of audio available on the Internet.
Subcode: Hidden data within the CD and DAT format that includes
such information as the absolute time location, number of tracks, total running
time and so on.
Subtractive Synthesis: The process of creating a new sound
by filtering and shaping a raw, harmonically complex waveform.
Synthesizer: A synthesizer is a device driven by a microprocessor
which contains a programmable chip. Originally, a synthesizer produced an audio
signal by the direct manipulation of electrical signals. Now MIDI sound-generating
circuitry utilizes mathematical functions which alter a stream of digital numbers.
System Messages: MIDI data which is not specific to any one
channel. System data includes system exclusive messages (an instrument’s
internal data, sometimes called bulk dump data), system realtime messages (sequencer
start, stop, and continue commands as well as MIDI clock and other timing information)
and system common messages (song select, tuning requests, system reset, etc.).
SYSEX: System Exclusive Messages or Sysex messages do exactly
what is implied - they send commands specific to a particular device in a MIDI
setup where global control of all settings is not desired. They are particularly
useful if your MIDI modules or keyboards are in a chain and isolated commands
are necessary.
Tempo: The rate of speed at which a musical composition proceeds
(i.e. the beat). Usually uses a quarter note as the timing reference.
Timbre: The quality of a sound that distinguishes it from
other sounds of the same pitch and volume. It is the distinctive tone color
of an instrument or a singing voice.
Tone Generator: This is essentially a synthesizer without
a keyboard. A keyboard-less device which outputs audio signals in response to
MIDI commands. Both the Edirol SD-20 and the SD-80 are tone generators.
Track: In audio software, tracks generally contain one audio
layer or audio file; there is multi-track software or stereo (2 track) audio
software. With MIDI sequencing, tracks are nothing more than an organizing tool
commonly confused with MIDI Channels which are necessary for delineating different
instruments. Although only one MIDI channel can be used at a time, many tracks
can be assigned to this same MIDI channel. This is particularly useful when
parts come in or fade out as these tracks can then be easily muted or soloed.
Most sequencers allow an unlimited number of tracks within each song.
Translator: Software such as Chicken System’s Translator
that allows conversion between professional sampler formats such as Akai.
Transient: Usually the brief initial (or attack) portion of
a waveform. Transients provide important cues that help our ears recognize sounds,
but they are often difficult for an audio system to reproduce because of their
high amplitudes and short rise times.
Transparency: This is a listening term used to describe audio
quality where the high frequency detail is clear and individual sounds are easy
to identify and separate. The more transparent a sound is… the clearer
the auditory picture.
Transpose: This allows a musical composition to be played
in a different key. Both synthesizers and sequencers can carry out this function.
Tuning: 440 Hertz is the normal Western tuning value however,
this can be easily be adjusted in a synthesizer to suit the type of music being
performed. The pitch can be altered by raising or lowering the value as plus
or minus cents. Playing non-Western music may dictate the need to adjust the
tuning of a synth.
Tweeter: This is the smaller speaker within a speaker cabinet
used to reproduce the higher range of frequencies. To form a full-range system,
a tweeter needs to be combined with a woofer, (2-way system), or a woofer and
midrange, (3-way system). The Edirol MA-20 desktop speakers have a 1”
tweeter and a 4-3/4” woofer.
USB: USB (Universal Serial Bus) is a "plug-and-play"
interface between a computer and add-on devices such as audio devices, joysticks,
keyboards, scanners, and printers. With USB, a new device can be added to your
computer without having to add an adapter card or even having to reboot your
computer. USB supports a data speed of 12 megabits per second and a single USB
port can be used to connect up to 127 peripheral devices. It is best to use
self-powered USB hubs and to plug devices into the back of your computer and
not the keyboard for optimum reliability.
USB 2: Also referred to as Hi-Speed USB, USB 2.0 is an external
bus that supports data rates up to 480Mbps. USB 2.0 is a revision of USB 1.1.
USB 2.0 is fully compatible with USB 1.1 and uses the same cables and connectors.
Vector Architecture: Used in computer programming, vector
architecture allows the simultaneous processing of many data items in parallel.
Velocity: The velocity value determines how hard a note is pressed on the keyboard
controller. A velocity value can be set either from the controller keyboard
or from software, before or after the data is entered.
Vocoder: A digital signal processor that applies a filter
on a sound based on the frequency characteristics of a second sound. By taking
the spectral content of a human voice and imposing it on a musical instrument,
talking instrument effects can be created. There are plug-ins available with
this effect, such as Native Instruments Vokator.
VCA: Voltage Controlled Amplifier. Used extensively in Arturia's
software synth Moog, this is an amplifier that will change the gain depending
upon the level of control voltage sent to it.
VU meter: The Volume Unit Meter is designed to visually interpret
signal levels in roughly the same way as the human ear, which responds more
closely to the average levels of sounds rather than to the peak levels.
WAV: This is a PC digital audio file format which is quite
large because it is not a compressed format. The computer file extension for
a WAV file is ".wav.”
Waveform: A representation of a wave's amplitude over time.
Waveform Editors: Software that allows waveforms to be manipulated
through edits such as cuts, splices, loops, and redraws. Depending upon the
sophistication of the software, one can edit extremely detailed amounts of data.
Steinberg’s Wavelab is an excellent editor for the PC.
Wavetable Synthesis: A method of generating waveforms through
lookup tables. Many software synthesizers use wavetable synthesis where these
digitized waveforms are organized in a bank or table, accessed through a sequencer.
Woofer [or Sub Woofer]: A speaker that is used for low-frequency
reproduction.
Word: One sample of audio data.
Word Length: The number of bits per sample that a digital
device (such as an A/D converter) uses to convert or store data. The greater
the number of bits in a digital sample, the more accurate the digitized description
of the instantaneous analog signal value. Also called bit depth, bit rate or
bit resolution.
Word clock: The metronome that governs sample timing is called
the word clock and is important because precise timing of digital audio samples
is critical when linking digital audio equipment.
XLR: A 3-pin male/female connector originally developed by
Canon that is commonly used to carry balanced analog audio signals for microphones.
Many audio cards, like Aardvark’s Q-10 and Edirol’s USB audio interfaces
such as the new UA-1000 have the XLR connection directly on the front panel
for ease of use.
glossary courtesy of Edirol
Corporation North America
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